UXPLIMA
UXR Arcade Machine System
1 / 11

UXR Arcade Machine System

Henüz değerlendirme yok1 satın almaRoblox1.0.0

8-game arcade hall with global leaderboards, personal bests, one-tap play & mobile UI

Bilgiler

Platform
Roblox
Sürüm
1.0.0
Güncelleme
26 Eylül 2026
Kategoriler
Scripts

Image

  • 8 Complete Arcade Minigames - Snake, Ping Pong, Star Blitz, Block Stack, Sweet Match, Mine Grid, Ghost Maze and Flap Dash, eight single-player games, each a fullscreen takeover, all running on one shared framework.
  • Walk-Up Cabinet Play - Approach any cabinet and its ProximityPrompt launches the game as a fullscreen UI; the player's avatar is frozen while playing and released the moment they exit.
  • Global Per-Game Leaderboards - OrderedDataStore Top-N boards for every game, cached with a configurable refresh and shown as an in-game panel with the player's own rank.
  • Persistent Personal Bests - Each player's high score per game is saved to DataStore behind a data-loss guard and shown live as HI on the HUD.
  • Mobile-First Touch Controls - Every game is fully playable on touch with per-game on-screen layouts (d-pad, tap, fire, rotate, drag) plus swipe, unified with keyboard input no separate mobile build.
  • Server-Authoritative Scoring - Score submission runs server-side behind a single multiplexed remote layer, sanity-checked against a per-game max score and a submit cooldown.
  • Extensible Game Contract - Add a whole new game as one module plus a single Settings entry; the framework, input, HUD, leaderboard and server never change.
  • Get-Ready Start Gate - Every run holds on a GET READY overlay until the first input, with mid-run re-arm after a life loss, so nothing moves before the player is set.
  • Game-Over Flow - Final score with a NEW BEST call-out, plus Play Again, Leaderboard and Exit all without leaving the cabinet.
  • Swappable Image Sprites - Characters, enemies and pickups render from image assets with colored fallbacks drop in your own art by changing one asset-id constant.
  • Designer-Friendly Cabinets - Bind any hand-built cabinet to a game with a single GameId attribute (or an automatic name map); the framework builds every game screen at runtime.
  • Copyright-Safe Original Titles - Every game name and identifier is original no trademarked title appears anywhere in the code, UI, file names or docs.
  • Fully Configurable - One Settings file controls every knob per-game grids, speeds and scores, prompt distance, leaderboard Top-N and refresh, submit cooldown and messages no code editing.
  • One-Folder Self-Install - Drop the package into ServerScriptService and it bootstraps itself: replicates shared assets, deploys the UI, and wires the remotes with zero setup.

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

[

Image

](https://discord.uxplima.com)